Ohrringe sind Ausrüstungsgegenstände für alle Klassen. Sie besitzen einen oder zwei Werte, die mit jeder Verbesserung der Ohrringe steigen.
Liste aller Boni
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Beweglichkeit: | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Feuerwiderstand: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 600 | 1.200 | 2.500 | 5.000 | 10.000 | 20.000 | 30.000 | 45.000 | 75.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | - | - | 1x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | - | - | - |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Stärke: | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Blitzwiderstand: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 600 | 1.200 | 2.500 | 5.000 | 10.000 | 20.000 | 30.000 | 45.000 | 75.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | - | - | 1x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | - | - | - |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Vitalität: | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Eiswiderstand: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 600 | 1.200 | 2.500 | 5.000 | 10.000 | 20.000 | 30.000 | 45.000 | 75.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | - | - | 1x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | - | - | - |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Intelligenz: | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Pfeilwiderstand: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 600 | 1.200 | 2.500 | 5.000 | 10.000 | 20.000 | 30.000 | 45.000 | 75.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | - | - | 1x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | - | - | - |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Beweglichkeit: | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
Erdwiderstand: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 1.000 | 2.000 | 4.000 | 8.000 | 13.000 | 20.000 | 40.000 | 70.000 | 120.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | 1x | 2x | 2x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | 1x | 1x | 1x |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Stärke: | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
Windwiderstand: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 1.000 | 2.000 | 4.000 | 8.000 | 13.000 | 20.000 | 40.000 | 70.000 | 120.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | 1x | 2x | 2x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | 1x | 1x | 1x |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Vitalität: | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
Giftwiderstand: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 1.000 | 2.000 | 4.000 | 8.000 | 13.000 | 20.000 | 40.000 | 70.000 | 120.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | 1x | 2x | 2x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | 1x | 1x | 1x |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Intelligenz: | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
Widerstand gegen Dunkelheit: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 1.000 | 2.000 | 4.000 | 8.000 | 13.000 | 20.000 | 40.000 | 70.000 | 120.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | 1x | 2x | 2x | ||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | 1x | 1x | 1x |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Beweglichkeit: | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 |
Erfahrungspunkte: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 1.200 | 2.500 | 5.000 | 10.000 | 20.000 | 30.000 | 45.000 | 90.000 | 150.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | 2x | 2x | |||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | 1x | 1x |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Vitalität: | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 |
Yang-Dropchance erhöht um: | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Verbesserungskosten in Yang: | - | 1.200 | 2.500 | 5.000 | 10.000 | 20.000 | 30.000 | 45.000 | 90.000 | 150.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | 2x | 2x | |||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | 1x | 1x |
| +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | |
|---|---|---|---|---|---|---|---|---|---|---|
Intelligenz: | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 |
Magie-/Nahkampfangriff: | +1% | +1% | +2% | +2% | +3% | +3% | +4% | +4% | +5% | +6% |
Chance auf kritischen Treffer: | +1% | +1% | +2% | +2% | +3% | +3% | +4% | +4% | +5% | +6% |
Verbesserungskosten in Yang: | - | 1.200 | 2.500 | 5.000 | 10.000 | 20.000 | 30.000 | 45.000 | 90.000 | 150.000 |
Verbesserungsmaterial 1: | - | - | - | - | - | 2x | 2x | |||
Verbesserungsmaterial 2: | - | - | - | - | - | - | - | 1x | 1x |