HISTORYWIKI

Wiki in progress

Wiki in progress

Cure

Example for level 99: VIT 16, INT 90, STR 90, DEX 90. Equipment: Fan+9; the other slots empty, with no stones, added bonuses, consumables or active effects.

The values for 1 / M1 / G1 / P are calculated from the HISTORY client's display. Cooldowns are the base values, at casting speed 100.

Data and Values

Nume Competentă:

Normal:
Cure
Maestru:
Healing Force
Mare Maestru:
Cure

Clasa Caracterului:

Healing Force

Tipul de calificare:

Healing Force

Efect:

Restores an amount of HP and has a chance to remove negative effects.
Level:1:
1:
Master 1:
Master 1:
Grand Master 1:
Grand Master 1:
Perfect Master:
Perfect Master:
Restore HP
1036–1078
1916–2054
2542–2747
3383–3680
Chance to Cure Negative Effects
24%
60%
85%
100%
Cooldown
10 s
10 s
10 s
10 s
Duration
Instant
Instant
Instant
Instant
SP Required
50
140
204
290

Această abilitate este întărită de:

Intelligence (++)

Descriere în joc:

Restores HP.
Can remove negative effects.
Can be used on yourself or on an ally from the same kingdom.
When used on yourself, it also includes nearby group members.

Restores a fixed amount of HP, not a percentage of max HP. The amount depends on the character's level, Intelligence, the weapon's magic attack and the skill level.

It can remove poisoning, bleeding, burning, fainting and slowing. The block caused by Dispel is not removed.

Can be used on yourself or on a nearby ally from the same kingdom. When you use it on yourself, the effect also applies to nearby group members.

About the table values: At P the client shows 120%; the actual chance of removing negative effects is capped at 100%.

Cure in action