HISTORYWIKI

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Rolling Dagger
Example at level 99: VIT 90, INT 16, STR 90, DEX 90. Equipment: Dagger+9; all other slots empty, with no stones, added bonuses, consumables or active effects.
The values for 1 / M1 / G1 / P are calculated from the HISTORY client's display. Cooldowns are the base values, at Casting Speed 100.
Data and Values
Nume Competentă:
Normal:
Rolling Dagger
Maestru:
Spinning Dagger
Mare Maestru:
Dancing Dagger
Clasa Caracterului:
Blade-Fight Ninja
Tipul de calificare:
Physical Attack
Efect:
Creates a whirlwind of daggers around your enemies.
| Level: | 1: | Master 1: | Grand Master 1: | Perfect Master: |
Total Attack Value | 1015–1027 | 1768–1782 | 2303–2318 | 3023–3039 |
Poison Chance | 1% | 3% | 4% | 6% |
Cooldown | 25 s | 25 s | 25 s | 25 s |
SP Required | 57 | 120 | 164 | 225 |
Această abilitate este întărită de:
Dexterity (++), Strength (+)
Descriere în joc:
Area damage
Lasting poison attack
Lasting poison attack
How Rolling Dagger works

Your character | Area of effect | Special area of effect | Affected opponent | Unaffected opponent |
About the table values: The damage in the table is base damage, before the target's defence and resistances, critical or piercing hits, and bonuses applied in combat.
Rolling Dagger animation
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